ZAINAL ABIDIN, Aida Zamnah. A Proposal for Developing UX Instruments to Digitize Wayang Kulit Learning in Malaysian Arts and Culture. Game-On: Journal Of Gamification and Game-Based Learning, [S. l.], v. 1, n. 1, p. 34–41, 2025. DOI: 10.37134/GameOn.vol1.1.4.2025. Disponível em: https://ejournal.upsi.edu.my/index.php/GameOn/article/view/12652. Acesso em: 8 jan. 2026.