TANGKUI, R. B.; CHOON KEONG, T. Peningkatan Pencapaian dalam Pecahan: Kerangka Konseptual untuk Pembelajaran Berasaskan Permainan Digital Menggunakan Minecraft: Enhancement of Achievement in Fractions: A Conceptual Framework for Digital Game-Based Learning using Minecraft. Journal of ICT in Education, [S. l.], v. 7, n. 2, p. 39–53, 2020. DOI: 10.37134/jictie.vol7.2.4.2020. Disponível em: https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/3911. Acesso em: 29 mar. 2024.