Mahligai: An Immersive Video Game Approach to The Digital Preservation of Istana Melayu Melaka Architecture Among Malaysian Youth

Authors

  • Khairul Hakimin Alias Department of Information Technology, Centre for Diploma Studies, Universiti Tun Hussein Onn Malaysia
  • Mohd Firdaus Mohd Herrow Faculty of Art and Design, Universiti Teknologi MARA Selangor Branch, Puncak Alam Campus, Malaysia
  • Shahnazeem Sahminan Faculty of Art and Design, Universiti Teknologi MARA Selangor Branch, Puncak Alam Campus, Malaysia
  • Muhammad Ashrie Ajari Faculty of Art and Design, Universiti Teknologi MARA Selangor Branch, Puncak Alam Campus, Malaysia

DOI:

https://doi.org/10.37134/kupasseni.vol14.1.8.2026

Keywords:

digital preservation, Video game immersive, Istana Melayu Melaka architecture, History

Abstract

Istana Melayu Melaka represents a significant symbol of the Malay Sultanate’s architectural heritage. However, challenges such as modernization and declining public awareness threaten its cultural relevance among younger generations. This study explores the use of immersive video game technology as a digital preservation strategy aimed at enhancing heritage engagement among Malaysian youth. A mixed-method approach was employed, combining a semi-structured interview with a heritage practitioner and a two-phase questionnaire administered to adolescents aged 13–17. The interview informed the exterior architectural reconstruction process, while pre- and post-gameplay questionnaires were used to evaluate perceived engagement and educational effectiveness among adolescent participants. Findings indicate that participants responded positively to the immersive visual environment, narrative structure, and gameplay progression. The majority reported increased awareness and interest in the architectural heritage of Istana Melayu Melaka following gameplay. The study suggests that immersive digital platforms can function not only as preservation tools but also as engaging educational mediums that bridge cultural heritage and contemporary youth audiences. The Mahligai project demonstrates the potential of interactive game-based environments in supporting architectural preservation initiatives through experiential learning approaches.

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Published

2026-04-12

How to Cite

Alias, K. H. ., Mohd Herrow, M. F., Sahminan, S., & Ajari, M. A. . (2026). Mahligai: An Immersive Video Game Approach to The Digital Preservation of Istana Melayu Melaka Architecture Among Malaysian Youth. KUPAS SENI: Jurnal Seni Dan Pendidikan Seni, 14(1), 89-102. https://doi.org/10.37134/kupasseni.vol14.1.8.2026