TAGIE, G.; MERMAN, H.; TAHARUDDIN, N. S.; IBRAHIM, N. A. Gamification in Art and Design Appreciation. KUPAS SENI: Jurnal Seni dan Pendidikan Seni, [S. l.], v. 10, p. 93–103, 2022. DOI: 10.37134/kupasseni.vol10.sp.2.9.2022. Disponível em: https://ejournal.upsi.edu.my/index.php/JSPS/article/view/7243. Acesso em: 21 nov. 2024.