A Survey Review of Exergames in the Field of Game-Based Learning

Authors

  • Gemma Ndatoromba Innocencia Usiku UPSI Author
  • Maizatul Hayati Mohamad Yatim UPSI Author

DOI:

https://doi.org/10.37134/GameOn.vol1.1.3.2025

Keywords:

Digital games, Exergames, Exergaming, Game-Based Learning, SDG 4: Inclusive Education

Abstract

ABSTRACT - This article discusses a work in progress on a survey review of exergames in the field of game-based learning. It starts a discussion on a method to be used for filtering research articles. The survey review will follow steps that have been identified according to a systematic review which include a  selection of appropriate keywords, i.e. “digital games”, “exergames”, “exergaming”, “digital games with physical movement”, and “game-based learning”. Next, these keywords will be mapped across three digital databases to explore and search intended articles. The filtering of articles will then be conducted using a set of inclusion criteria. Finally, a comprehensive discussion of the survey review will be examined further at the end of the survey review.

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Published

31-12-2025

How to Cite

Usiku, G. N. I., & Mohamad Yatim, M. H. . (2025). A Survey Review of Exergames in the Field of Game-Based Learning. Game-On: Journal Of Gamification and Game-Based Learning, 1(1), 25-33. https://doi.org/10.37134/GameOn.vol1.1.3.2025