The effectiveness of teaching games for understanding to promote enjoyment in teaching games of physical education lesson

Authors

  • Zarizi Ab Rahman Faculty of Education, Universiti Teknologi MARA, Malaysia, Kampus Puncak Alam, Selangor
  • Azlan Ahmad Kamal Faculty of Education, Universiti Teknologi MARA, Malaysia, Kampus Puncak Alam, Selangor
  • Mohd Anizu Mohd Nor Faculty of Sports Science and Recreation, Universiti Teknologi MARA, Kampus Shah Alam, Selangor, Malaysia
  • Rozita Ab Latif Faculty of Sports Science and Recreation, Universiti Teknologi MARA, Kampus Seremban, Negeri Sembilan, Malaysia

DOI:

https://doi.org/10.37134/jsspj.vol9.1.4.2020

Keywords:

Teaching Game for Understanding, enjoyment, Physical Education, teaching method, traditional method

Abstract

Physical Education is one of the compulsory subjects in primary and secondary schools in Malaysia. The primary goal of Physical Education is to develop students in the aspects of cognitive, psychomotor, and affective. Teaching and learning of Physical Education should provide more opportunities for students to improve the efficiency of motor skills, movement, and maintaining physical fitness. The teaching and learning process must focus on students' learning to generate understanding, learning, and ' satisfaction. The failure to attract students toward Physical Education may affect the goals of the subject. Enjoyment is a crucial factor underlying exercise motivation and positive participation in both physical activity and Physical Education. 'Students' attitudes toward Physical Education are likely to be linked with their enjoyment in classes. Therefore, to achieve the goals of the subject, it is imperative to create enjoyment in the teaching and learning process. Hence this study to determine the effectiveness of teaching games for understanding to promote enjoyment in teaching games of Physical Education lesson. Eighty students from form Vocational College in Setapak, Kuala Lumpur, and one Physical Education teacher agreed to participate in this study. They were divided into two groups in order to compare two instructional approaches. The experimental group (A), 42 students, experienced Teaching Games for Understanding (TGfU), while the control group (B), 38 students, and experienced a technical-traditional approach. The study design was a quasi-non-equivalent group pre-test and post-test design. A pre- and post-test were performed on each group to assess the influence of the methodology used on students' enjoyment in Physical Education. ANCOVA analysis was conducted to determine the effectiveness of teaching methods toward student enjoyment in Physical Education. Results revealed that group A showed greater enjoyment in the class than group B. Significant differences were found in enjoyment.

 

 

 

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Published

2020-06-26

How to Cite

Ab Rahman, Z., Kamal, A. A., Mohd Nor, M. A., & Ab Latif, R. (2020). The effectiveness of teaching games for understanding to promote enjoyment in teaching games of physical education lesson. Jurnal Sains Sukan & Pendidikan Jasmani, 9(1), 23–32. https://doi.org/10.37134/jsspj.vol9.1.4.2020