Development and Validation of Localized Interactive Game (LIGA) as a Tool for Enrichment and Enhancement Activity

Authors

  • Janna Hana Bio Sorsogon State University Laboratory High School, Sorsogon City, 4700, Philippines
  • Ivan Jeff Delos Santos Sorsogon State University Laboratory High School, Sorsogon City, 4700, Phillipines
  • Nicole Ann Haniel Sorsogon State University Laboratory High School, Sorsogon City, 4700, Phillipines
  • Kryss Raven Pascua Sorsogon State University Laboratory High School, Sorsogon City, 4700, Phillipines
  • Marlon Brandon Romasanta Sorsogon State University Laboratory High School, Sorsogon City, 4700, Phillipines
  • Kristopher Hiloma Sorsogon State University College of Teacher Education and Midwifery, Sorsogon City, 4700

DOI:

https://doi.org/10.37134/ejsmt.vol11.2.5.2024

Keywords:

Assessment Tool, Board Game, Enrichment, Enhancement, Interactive, Localized

Abstract

The use of game for mathematics teaching has widely been explored. However, development of localized game is limited especially in the context of Sorsogon province. This descriptive-developmental study developed a localized interactive game for grade 7 content topics which may serve as an enrichment activity for grade 7 and enhancement activity for grade 8. The localized concepts featured the local setting of Sorsogon province and was designed to provide students way to interact with the game and other students. The content of the game, up-to-datedness of information, and other details about the manipulative, passed the validation of 7 experts. Also, the game was found to be acceptable for the 32 student-respondents. Furthermore, revisions for improvement of the game were made for the game to better achieve its objectives.

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Published

2024-08-13

How to Cite

Bio, J. H., Santos, I. J. D., Haniel, N. A., Pascua, K. R., Romasanta, M. B., & Hiloma, K. (2024). Development and Validation of Localized Interactive Game (LIGA) as a Tool for Enrichment and Enhancement Activity. EDUCATUM Journal of Science, Mathematics and Technology, 11(2), 42–55. https://doi.org/10.37134/ejsmt.vol11.2.5.2024