Analysis of Canva Software E-Module Needs in the subject of Visual Art Education among elementary school teachers
Analisis keperluan E-Modul Perisian Canva dalam mata pelajaran Pendidikan Seni Visual dalam kalangan guru sekolah rendah
DOI:
https://doi.org/10.37134/kupasseni.vol11.2.5.2023Keywords:
DDR, Needs Analysis, Visual Arts Education, e-Module, CanvaAbstract
The purpose of this study is to identify the need to develop e-modules of Canva software in Visual Arts Education (PSV) subjects in primary schools for teachers who teach PSV subjects. The Design and Development Research approach involving only the needs analysis phase will be conducted with a total of 88 PSV teachers in primary schools. Quantitative research design and questionnaire instruments have been applied in this study. The results of this study were analyzed using the Statistical Package for Social Sciences (SPSS) software version 27.0 and the descriptive statistics used in this study included frequency, percentage, mean, and standard deviation. The results of the study found that the average value of the construct related to the needs of the Canva software e-module shows the overall mean interpretation level at a high level (mean score = 3.75, SP = 0.571) and the mean average value of the construct related to the characteristics of the module intended by the teacher shows the overall mean interpretation level is at a high level (mean score=4.23, SP=0.461). The findings from the needs analysis survey show that there is a need to develop an e-module for PSV teachers. This study gives the implication that an e-module needs to be developed to improve and improve the quality of teachers' teaching and meet the learning needs of the 21st century needs among students.
Downloads
References
Ahmad, W. L.W., Othman, A. N., & Hussin, R. (2020). Analisis keperluan pengintegrasian gaya pembelajaran dan teknologi media baru dalam pendidikan seni visual. Jurnal Penyelidikan Dedikasi, 18(2), 1–13. https://myjms.mohe.gov.my/index.php/jd/article/view/12228
Dinc, E. (2019). Prospective teachers' perceptions of barriers to technology integration in education. Contemporary Educational Technology, 10(4), 381–398. https://doi.org/10.30935/cet.634187
Hassan, M. A. A., & Yusof, N. R. M. (2018). Tinjauan masalah guru dalam pengajaran dan pembelajaran pendidikan seni visual. 1(1), 1–11. https://www.researchgate.net/publication/327821987_TINJAUAN_MASALAH_GURU_DALAM_PENGAJARAN_DAN_PEMBELAJARAN_PENDIDIKAN_SENI_VISUAL
How, R. P. T. K., Zulnaidi, H., & Rahim, S. S. A. (2021). Analisis keperluan terhadap pembinaan modul pengajaran kemahiran berfikir aras tinggi dan kemahiran literasi digital bagi tajuk persamaan kuadratik. Jurnal Kurikulum & Pengajaran Asia Pasifik, 9(4), 15–31. https://mjir.um.edu.my/index.php/JUKU/article/view/34089
Hui, L. M., Halili, S. H. B., & Razak, R. B. A. (2021). Pre-design for primary school active learning module: a triadic reciprocal needs analysis framework. Journal of Education and E-Learning Research, 8(3), 299–312. https://doi.org/10.20448/JOURNAL.509.2021.83.299.312
Jenal, D., & Ramli, H. (2020). Developing an art language teaching module to increase mastery of non-art teachers option in form one. KUPAS SENI: Jurnal Seni Dan Pendidikan Seni, 8(2), 44–51. https://doi.org/10.37134/KUPASSENI.VOL8.2.4.2020
Joshi, A., Kale, S., Chandel, S., & Pal, D. (2015). Likert scale: explored and explained. British Journal of Applied Science & Technology, 7(4), 396–403. https://doi.org/10.9734/bjast/2015/14975
Krejcie, R. V., & Morgan, D. W. (1970). Determining sample size for research activities. Educational and Psychological Measurement, 30(3), 607–610. https://doi.org/10.1177/001316447003000308
Lee, H. Y., Nor, N. M., & Wong, Y. S. (2022). Need analysis of a collaborative-constructivist approach in primary school visual arts education. KUPAS SENI, 10, 90–103. https://doi.org/10.37134/KUPASSENI.VOL10.SP.10.2022
Leong, T. G., Shah, R. L. Z. R. M., & Idrus, N. M. (2020). Analisis keperluan bagi pembangunan modul matematik tingkatan 1 untuk pengekalan pengetahuan konseptual dan prosedural. Journal of Science and Mathematics Letters, 8(2), 86–99. https://ir-upsi-edu-my.ezpustaka2.upsi.edu.my/detailsg.php?det=6618&highlight=Analisis keperluan membangunkan Modul Pembelajaran Berasaskan Challenge Mempelajari Matematik bagi murid tingkatan 4
Mazlan, M. A., & Lateh, N. (2021). Konsensus pakar terhadap pembinaan komponen utama kompetensi guru pendidikan islam berdasarkan prinsip asas maqasid syariah: aplikasi kaedah fuzzy delphi. Journal of Fatwa Management and Research, 26(2), 298–310. https://doi.org/10.33102/jfatwa.vol26no2.415
Mustafa, P. S., & Roesdiyanto, R. (2021). Penerapan teori belajar konstruktivisme melalui model PAKEM dalam permainan bolavoli pada sekolah menengah pertama. Jendela Olahraga, 6(1), 50–56. https://doi.org/10.26877/jo.v6i1.6255
Puteri, I., Mokhtar, E. S., & Mat Alim, M. (2022). Isu pelaksanaan dan inovasi e-pembelajaran pendidikan seni visual sekolah luar bandar di fasa pandemik covid 19. Journal of Engineering, Technology, and Applied Science, 4(3), 131–139. https://doi.org/10.36079/lamintang.jetas-0403.465
Rahaman, A. A., Rahman, M. J. A., Alias, S. A. M., Roslan, N. A., & Daud, N. (2020). Aplikasi stem dalam pengajaran dan pemudahcaraan di sekolah luar bandar: peluang dan cabaran. International Conference on Education and Regional Development 201 8 (ICERD 3 Rd 2018), 2018, 1–5.
Raman, K., Othman, N., & Affandi, H. M. (2019). Jurang penggunaan teknologi maklumat dan komunikasi (tmk) antara sekolah bandar dan luar bandar. Jurnal Pendidikan Malaysia, 44(01SI), 109–119. https://doi.org/10.17576/jpen-2019-44.01si-09
Ramli, M. S., & Tajudin, N. M. (2021). Analisis keperluan untuk membangunkan modul pembelajaran berasaskan challenge dalam mempelajari matematik bagi murid tingkatan 4. Jurnal Pendidikan Sains & Matematik Malaysia, 11(February), 50–58. https://doi.org/10.37134/JPSMM.VOL11.SP.5.2021
Richey, R. C., & Klein, J. D. (2014). Design and development research. In Design and Development Research. Lawrence Erlbaum Associates, Inc., Publishers 10 Industrial Avenue Mahwah, New Jersey 07430 www.erlbaum.com. https://doi.org/10.4324/9780203826034
Sabil, A. M., Othman, S., Jamian, A. R., & Said, R. @ R. (2020). Keberkesanan penggunaan frog vle terhadap pengajaran dan pembelajaran komponen sastera dalam bahasa melayu murid sekolah menengah. Jurnal Kurikulum & Pengaajran Asia Pasifik, 8(4), 50–55. https://juku.um.edu.my/index.php/JUKU/article/view/26842/12300
Salleh, M. M., & Mazlan, A. N. (2022). Persepsi pelajar terhadap pembelajaran mata pelajaran pendidikan jasmani dan kesihatan secara dalam talian. Jurnal Sains Sukan Dan Pendidikan Jasmani, 11, 8–13.
Shanmugam, K., & Balakrishnan, B. (2020). Perisian microsoft power point sebagai peranti persembahan semasa pdpc sains di SJK(T) luar bandar di negeri perak. Muallim Journal of Social Science and Humanities, 49–65. https://doi.org/10.33306/mjssh/55
Yeh, L. H. (2021). Cabaran yang dihadapi pendidikan seni visual dengan pentaksiran bilik darjah di sekolah rendah daerah hilir perak. Jurnal Seni Dan Pendidikan Seni, 9(1), 46–57. https://doi.org/10.37134/KUPASSENI.VOL9.1.5.2021
Yusof, M. N. M., & Tahir, Z. (2017). Kepentingan penggunaan media sosial teknologi maklumat dalam pendidikan IPTA. E-Bangi : Journal of Social Sciences and Humanities, 14(3), 1–10. http://ejournal.ukm.my/ebangi/article/view/22483
Yusoff, S. H. bin H. M., & Husain, A. H. (2019). Teknologi maklumat dan komunikasi dalam pendidikan seni visual ke arah pembelajaran bermakna. Jurnal IPDA, 26(1), 92–104. https://myjms.mohe.gov.my/index.php/ipda/article/view/8208
Yusoff, S. H. bin H. M., Husain, H. bin, & Husian, H. bin. (2021). Penggunaan perisian aplikasi teknologi maklumat dan komunikasi meningkatkan integrasi domain pembelajaran dalam karya murid belajar gaya visual. Jurnal Penyelidikan Dedikasi, 18(1), 140–160. https://doi.org/10.1038/sj.bdj.2013.157
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2023 Yong Ai Kuek , Muhammad Fadhil Wong Abdullah, Abdul Aziz Zalay @ Zali
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.